zhongshujie
2025-05-27 fb377ee3e942fe0cbc616d86043d79fcf507d1f1
src/books/toddlerGameImplementation/view/components/chapter005.vue
@@ -524,6 +524,7 @@
                    <h4 id="d099">(四)指导要点</h4>
                    <p>第一,在游戏开始前,家长要准备好丰富的游戏道具。</p>
                    <p>第二,在游戏过程中,家长要注意游戏的复杂程度,需要关注寻宝游戏的成功体验。</p>
                    <p>第三,刚开始婴儿不理解游戏规则时,家长应该清楚地进行示范,也可以在“藏宝”时露出一部分,以帮助婴儿理解。</p>
                    <div class="bk">
                        <div class="bk1">
                            <p><img class="rwmb-4 img-i" alt="" src="../../assets/images/sjyy.png" /></p>
@@ -533,7 +534,6 @@
                            style="max-width: 90%; width: 90%" class="fz-16 fm-son textarea-question ml-30"
                            @change="saveTextQuestionData"></textarea>
                    </div>
                    <p>第三,刚开始婴儿不理解游戏规则时,家长应该清楚地进行示范,也可以在“藏宝”时露出一部分,以帮助婴儿理解。</p>
                    <h3 id="c042">四、10~12个月婴儿认知游戏设计与指导</h3>
                    <h4 id="d100">(一)设计依据</h4>
                    <h5 id="e107">1.认知发展的特点</h5>
@@ -1430,6 +1430,133 @@
                    },
                ],
            },
            // 习题53页
            unitQuestionOne: {
                isComplete: false,
                isShowAnswer: false,
                unitOne: [
                    {
                        txt: "教师设计婴幼儿游戏时应注重婴幼儿的快乐情绪体验。这主要体现的原则是( )。",
                        isRight: null,
                        answer: "D",
                        userAnswer: "",
                        option: [
                            {
                                txt: "安全性",
                                value: "A"
                            },
                            {
                                txt: "适宜性",
                                value: "B"
                            },
                            {
                                txt: "灵活性",
                                value: "C"
                            },
                            {
                                txt: "趣味性",
                                value: "D"
                            },
                        ]
                    },
                    {
                        txt: "教师指导家长用扑克牌带幼儿玩分类游戏,而不是点数或数的分解与合成的游戏。这主要体现了婴幼儿游戏设计的( )原则。",
                        isRight: null,
                        answer: "B",
                        userAnswer: "",
                        option: [
                            {
                                txt: "安全性",
                                value: "A"
                            },
                            {
                                txt: "适宜性",
                                value: "B"
                            },
                            {
                                txt: "灵活性",
                                value: "C"
                            },
                            {
                                txt: "趣味性",
                                value: "D"
                            },
                        ]
                    },
                    {
                        txt: "幼儿正在推着放有娃娃的小椅子玩。好奶急忙一边抱起幼儿,一边对幼儿说“危险,椅子是用来坐的”。这主要违背了婴幼儿游戏设计的( )原则。",
                        isRight: null,
                        answer: "C",
                        userAnswer: "",
                        option: [
                            {
                                txt: "灵活性",
                                value: "A"
                            },
                            {
                                txt: "趣味性",
                                value: "B"
                            },
                            {
                                txt: "安全性",
                                value: "C"
                            },
                            {
                                txt: "适宜性",
                                value: "D"
                            },
                        ]
                    },
                    {
                        txt: "教师在设计运动游戏时设置绕过“大石头”、爬上小山坡、跳过小河流环节,主要体现了游戏设计的( )原则。",
                        isRight: null,
                        answer: "B",
                        userAnswer: "",
                        option: [
                            {
                                txt: "自主性",
                                value: "A"
                            },
                            {
                                txt: "趣味性",
                                value: "B"
                            },
                            {
                                txt: "安全性",
                                value: "C"
                            },
                            {
                                txt: "适宜性",
                                value: "D"
                            },
                        ]
                    },
                    {
                        txt: "下列哪一项婴幼儿游戏设计的原则最能体现婴幼儿游戏的本质特征?( )",
                        isRight: null,
                        answer: "A",
                        userAnswer: "",
                        option: [
                            {
                                txt: "自主性",
                                value: "A"
                            },
                            {
                                txt: "趣味性",
                                value: "B"
                            },
                            {
                                txt: "安全性",
                                value: "C"
                            },
                            {
                                txt: "适宜性",
                                value: "D"
                            },
                        ]
                    },
                ],
            },
        }
    },
    async mounted() {