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12 小时以前 30d147c4c92dbfd5ca1b2f8c24a617dc82d2d25b
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/**
 * @author alteredq / http://alteredqualia.com/
 */
 
THREE.EffectComposer = function (renderer, renderTarget) {
 
    this.renderer = renderer;
 
    if (renderTarget === undefined) {
 
        var parameters = {
            minFilter: THREE.LinearFilter,
            magFilter: THREE.LinearFilter,
            format: THREE.RGBAFormat,
            stencilBuffer: false
        };
 
        var size = renderer.getDrawingBufferSize();
        renderTarget = new THREE.WebGLRenderTarget(size.width, size.height, parameters);
        renderTarget.texture.name = 'EffectComposer.rt1';
 
    }
 
    this.renderTarget1 = renderTarget;
    this.renderTarget2 = renderTarget.clone();
    this.renderTarget2.texture.name = 'EffectComposer.rt2';
 
    this.writeBuffer = this.renderTarget1;
    this.readBuffer = this.renderTarget2;
 
    this.passes = [];
 
    // dependencies
 
    if (THREE.CopyShader === undefined) {
 
        console.error('THREE.EffectComposer relies on THREE.CopyShader');
 
    }
 
    if (THREE.ShaderPass === undefined) {
 
        console.error('THREE.EffectComposer relies on THREE.ShaderPass');
 
    }
 
    this.copyPass = new THREE.ShaderPass(THREE.CopyShader);
 
};
 
Object.assign(THREE.EffectComposer.prototype, {
 
    swapBuffers: function () {
 
        var tmp = this.readBuffer;
        this.readBuffer = this.writeBuffer;
        this.writeBuffer = tmp;
 
    },
 
    addPass: function (pass) {
 
        this.passes.push(pass);
 
        var size = this.renderer.getDrawingBufferSize();
        pass.setSize(size.width, size.height);
 
    },
 
    insertPass: function (pass, index) {
 
        this.passes.splice(index, 0, pass);
 
    },
 
    render: function (delta) {
 
        var maskActive = false;
 
        var pass, i, il = this.passes.length;
 
        for (i = 0; i < il; i++) {
 
            pass = this.passes[i];
 
            if (pass.enabled === false) continue;
 
            pass.render(this.renderer, this.writeBuffer, this.readBuffer, delta, maskActive);
 
            if (pass.needsSwap) {
 
                if (maskActive) {
 
                    var context = this.renderer.context;
 
                    context.stencilFunc(context.NOTEQUAL, 1, 0xffffffff);
 
                    this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, delta);
 
                    context.stencilFunc(context.EQUAL, 1, 0xffffffff);
 
                }
 
                this.swapBuffers();
 
            }
 
            if (THREE.MaskPass !== undefined) {
 
                if (pass instanceof THREE.MaskPass) {
 
                    maskActive = true;
 
                } else if (pass instanceof THREE.ClearMaskPass) {
 
                    maskActive = false;
 
                }
 
            }
 
        }
 
    },
 
    reset: function (renderTarget) {
 
        if (renderTarget === undefined) {
 
            var size = this.renderer.getDrawingBufferSize();
 
            renderTarget = this.renderTarget1.clone();
            renderTarget.setSize(size.width, size.height);
 
        }
 
        this.renderTarget1.dispose();
        this.renderTarget2.dispose();
        this.renderTarget1 = renderTarget;
        this.renderTarget2 = renderTarget.clone();
 
        this.writeBuffer = this.renderTarget1;
        this.readBuffer = this.renderTarget2;
 
    },
 
    setSize: function (width, height) {
 
        this.renderTarget1.setSize(width, height);
        this.renderTarget2.setSize(width, height);
 
        for (var i = 0; i < this.passes.length; i++) {
 
            this.passes[i].setSize(width, height);
 
        }
 
    }
 
});
 
 
THREE.Pass = function () {
 
    // if set to true, the pass is processed by the composer
    this.enabled = true;
 
    // if set to true, the pass indicates to swap read and write buffer after rendering
    this.needsSwap = true;
 
    // if set to true, the pass clears its buffer before rendering
    this.clear = false;
 
    // if set to true, the result of the pass is rendered to screen
    this.renderToScreen = false;
 
};
 
Object.assign(THREE.Pass.prototype, {
 
    setSize: function (width, height) { },
 
    render: function (renderer, writeBuffer, readBuffer, delta, maskActive) {
 
        console.error('THREE.Pass: .render() must be implemented in derived pass.');
 
    }
 
});