/**
|
* @author alteredq / http://alteredqualia.com/
|
*/
|
|
THREE.EffectComposer = function (renderer, renderTarget) {
|
|
this.renderer = renderer;
|
|
if (renderTarget === undefined) {
|
|
var parameters = {
|
minFilter: THREE.LinearFilter,
|
magFilter: THREE.LinearFilter,
|
format: THREE.RGBAFormat,
|
stencilBuffer: false
|
};
|
|
var size = renderer.getDrawingBufferSize();
|
renderTarget = new THREE.WebGLRenderTarget(size.width, size.height, parameters);
|
renderTarget.texture.name = 'EffectComposer.rt1';
|
|
}
|
|
this.renderTarget1 = renderTarget;
|
this.renderTarget2 = renderTarget.clone();
|
this.renderTarget2.texture.name = 'EffectComposer.rt2';
|
|
this.writeBuffer = this.renderTarget1;
|
this.readBuffer = this.renderTarget2;
|
|
this.passes = [];
|
|
// dependencies
|
|
if (THREE.CopyShader === undefined) {
|
|
console.error('THREE.EffectComposer relies on THREE.CopyShader');
|
|
}
|
|
if (THREE.ShaderPass === undefined) {
|
|
console.error('THREE.EffectComposer relies on THREE.ShaderPass');
|
|
}
|
|
this.copyPass = new THREE.ShaderPass(THREE.CopyShader);
|
|
};
|
|
Object.assign(THREE.EffectComposer.prototype, {
|
|
swapBuffers: function () {
|
|
var tmp = this.readBuffer;
|
this.readBuffer = this.writeBuffer;
|
this.writeBuffer = tmp;
|
|
},
|
|
addPass: function (pass) {
|
|
this.passes.push(pass);
|
|
var size = this.renderer.getDrawingBufferSize();
|
pass.setSize(size.width, size.height);
|
|
},
|
|
insertPass: function (pass, index) {
|
|
this.passes.splice(index, 0, pass);
|
|
},
|
|
render: function (delta) {
|
|
var maskActive = false;
|
|
var pass, i, il = this.passes.length;
|
|
for (i = 0; i < il; i++) {
|
|
pass = this.passes[i];
|
|
if (pass.enabled === false) continue;
|
|
pass.render(this.renderer, this.writeBuffer, this.readBuffer, delta, maskActive);
|
|
if (pass.needsSwap) {
|
|
if (maskActive) {
|
|
var context = this.renderer.context;
|
|
context.stencilFunc(context.NOTEQUAL, 1, 0xffffffff);
|
|
this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, delta);
|
|
context.stencilFunc(context.EQUAL, 1, 0xffffffff);
|
|
}
|
|
this.swapBuffers();
|
|
}
|
|
if (THREE.MaskPass !== undefined) {
|
|
if (pass instanceof THREE.MaskPass) {
|
|
maskActive = true;
|
|
} else if (pass instanceof THREE.ClearMaskPass) {
|
|
maskActive = false;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
reset: function (renderTarget) {
|
|
if (renderTarget === undefined) {
|
|
var size = this.renderer.getDrawingBufferSize();
|
|
renderTarget = this.renderTarget1.clone();
|
renderTarget.setSize(size.width, size.height);
|
|
}
|
|
this.renderTarget1.dispose();
|
this.renderTarget2.dispose();
|
this.renderTarget1 = renderTarget;
|
this.renderTarget2 = renderTarget.clone();
|
|
this.writeBuffer = this.renderTarget1;
|
this.readBuffer = this.renderTarget2;
|
|
},
|
|
setSize: function (width, height) {
|
|
this.renderTarget1.setSize(width, height);
|
this.renderTarget2.setSize(width, height);
|
|
for (var i = 0; i < this.passes.length; i++) {
|
|
this.passes[i].setSize(width, height);
|
|
}
|
|
}
|
|
});
|
|
|
THREE.Pass = function () {
|
|
// if set to true, the pass is processed by the composer
|
this.enabled = true;
|
|
// if set to true, the pass indicates to swap read and write buffer after rendering
|
this.needsSwap = true;
|
|
// if set to true, the pass clears its buffer before rendering
|
this.clear = false;
|
|
// if set to true, the result of the pass is rendered to screen
|
this.renderToScreen = false;
|
|
};
|
|
Object.assign(THREE.Pass.prototype, {
|
|
setSize: function (width, height) { },
|
|
render: function (renderer, writeBuffer, readBuffer, delta, maskActive) {
|
|
console.error('THREE.Pass: .render() must be implemented in derived pass.');
|
|
}
|
|
});
|