mh-two-thousand-and-two
2024-03-25 b8c93990f3fa5e50a8aca16bdc9c2758168aa0fd
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import Handler from '../Handler';
import Element, { ElementEvent } from '../Element';
import Displayable from '../graphic/Displayable';
 
class Param {
 
    target: Element
    topTarget: Element
 
    constructor(target: Element, e?: ElementEvent) {
        this.target = target;
        this.topTarget = e && e.topTarget;
    }
}
 
// FIXME Draggable on element which has parent rotation or scale
export default class Draggable {
 
    handler: Handler
 
    _draggingTarget: Element
    _dropTarget: Element
 
    _x: number
    _y: number
 
    constructor(handler: Handler) {
        this.handler = handler;
 
        handler.on('mousedown', this._dragStart, this);
        handler.on('mousemove', this._drag, this);
        handler.on('mouseup', this._dragEnd, this);
        // `mosuemove` and `mouseup` can be continue to fire when dragging.
        // See [DRAG_OUTSIDE] in `Handler.js`. So we do not need to trigger
        // `_dragEnd` when globalout. That would brings better user experience.
        // this.on('globalout', this._dragEnd, this);
 
        // this._dropTarget = null;
        // this._draggingTarget = null;
 
        // this._x = 0;
        // this._y = 0;
    }
 
    _dragStart(e: ElementEvent) {
        let draggingTarget = e.target;
        // Find if there is draggable in the ancestor
        while (draggingTarget && !draggingTarget.draggable) {
            draggingTarget = draggingTarget.parent || draggingTarget.__hostTarget;
        }
        if (draggingTarget) {
            this._draggingTarget = draggingTarget;
            draggingTarget.dragging = true;
            this._x = e.offsetX;
            this._y = e.offsetY;
 
            this.handler.dispatchToElement(
                new Param(draggingTarget, e), 'dragstart', e.event
            );
        }
    }
 
    _drag(e: ElementEvent) {
        const draggingTarget = this._draggingTarget;
        if (draggingTarget) {
 
            const x = e.offsetX;
            const y = e.offsetY;
 
            const dx = x - this._x;
            const dy = y - this._y;
            this._x = x;
            this._y = y;
 
            draggingTarget.drift(dx, dy, e);
            this.handler.dispatchToElement(
                new Param(draggingTarget, e), 'drag', e.event
            );
 
            const dropTarget = this.handler.findHover(
                x, y, draggingTarget as Displayable // PENDING
            ).target;
            const lastDropTarget = this._dropTarget;
            this._dropTarget = dropTarget;
 
            if (draggingTarget !== dropTarget) {
                if (lastDropTarget && dropTarget !== lastDropTarget) {
                    this.handler.dispatchToElement(
                        new Param(lastDropTarget, e), 'dragleave', e.event
                    );
                }
                if (dropTarget && dropTarget !== lastDropTarget) {
                    this.handler.dispatchToElement(
                        new Param(dropTarget, e), 'dragenter', e.event
                    );
                }
            }
        }
    }
 
    _dragEnd(e: ElementEvent) {
        const draggingTarget = this._draggingTarget;
 
        if (draggingTarget) {
            draggingTarget.dragging = false;
        }
 
        this.handler.dispatchToElement(new Param(draggingTarget, e), 'dragend', e.event);
 
        if (this._dropTarget) {
            this.handler.dispatchToElement(new Param(this._dropTarget, e), 'drop', e.event);
        }
 
        this._draggingTarget = null;
        this._dropTarget = null;
    }
 
}