/**
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* Displayable for incremental rendering. It will be rendered in a separate layer
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* IncrementalDisplay have two main methods. `clearDisplayables` and `addDisplayables`
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* addDisplayables will render the added displayables incremetally.
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*
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* It use a notClear flag to tell the painter don't clear the layer if it's the first element.
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*
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* It's not available for SVG rendering.
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*/
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import Displayble from './Displayable';
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import BoundingRect from '../core/BoundingRect';
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import { MatrixArray } from '../core/matrix';
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import Group from './Group';
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const m: MatrixArray = [];
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// TODO Style override ?
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export default class IncrementalDisplayable extends Displayble {
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notClear: boolean = true
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incremental = true
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private _displayables: Displayble[] = []
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private _temporaryDisplayables: Displayble[] = []
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private _cursor = 0
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traverse<T>(
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cb: (this: T, el: this) => void,
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context: T
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) {
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cb.call(context, this);
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}
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useStyle() {
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// Use an empty style
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// PENDING
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this.style = {};
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}
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// getCurrentCursor / updateCursorAfterBrush
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// is used in graphic.ts. It's not provided for developers
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getCursor() {
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return this._cursor;
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}
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// Update cursor after brush.
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innerAfterBrush() {
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this._cursor = this._displayables.length;
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}
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clearDisplaybles() {
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this._displayables = [];
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this._temporaryDisplayables = [];
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this._cursor = 0;
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this.markRedraw();
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this.notClear = false;
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}
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clearTemporalDisplayables() {
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this._temporaryDisplayables = [];
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}
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addDisplayable(displayable: Displayble, notPersistent?: boolean) {
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if (notPersistent) {
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this._temporaryDisplayables.push(displayable);
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}
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else {
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this._displayables.push(displayable);
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}
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this.markRedraw();
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}
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addDisplayables(displayables: Displayble[], notPersistent?: boolean) {
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notPersistent = notPersistent || false;
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for (let i = 0; i < displayables.length; i++) {
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this.addDisplayable(displayables[i], notPersistent);
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}
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}
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getDisplayables(): Displayble[] {
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return this._displayables;
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}
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getTemporalDisplayables(): Displayble[] {
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return this._temporaryDisplayables;
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}
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eachPendingDisplayable(cb: (displayable: Displayble) => void) {
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for (let i = this._cursor; i < this._displayables.length; i++) {
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cb && cb(this._displayables[i]);
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}
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for (let i = 0; i < this._temporaryDisplayables.length; i++) {
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cb && cb(this._temporaryDisplayables[i]);
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}
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}
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update() {
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this.updateTransform();
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for (let i = this._cursor; i < this._displayables.length; i++) {
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const displayable = this._displayables[i];
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// PENDING
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displayable.parent = this as unknown as Group;
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displayable.update();
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displayable.parent = null;
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}
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for (let i = 0; i < this._temporaryDisplayables.length; i++) {
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const displayable = this._temporaryDisplayables[i];
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// PENDING
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displayable.parent = this as unknown as Group;
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displayable.update();
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displayable.parent = null;
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}
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}
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getBoundingRect() {
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if (!this._rect) {
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const rect = new BoundingRect(Infinity, Infinity, -Infinity, -Infinity);
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for (let i = 0; i < this._displayables.length; i++) {
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const displayable = this._displayables[i];
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const childRect = displayable.getBoundingRect().clone();
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if (displayable.needLocalTransform()) {
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childRect.applyTransform(displayable.getLocalTransform(m));
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}
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rect.union(childRect);
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}
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this._rect = rect;
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}
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return this._rect;
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}
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contain(x: number, y: number): boolean {
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const localPos = this.transformCoordToLocal(x, y);
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const rect = this.getBoundingRect();
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if (rect.contain(localPos[0], localPos[1])) {
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for (let i = 0; i < this._displayables.length; i++) {
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const displayable = this._displayables[i];
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if (displayable.contain(x, y)) {
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return true;
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}
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}
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}
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return false;
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}
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}
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